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Cura 2.7 3D interface is gone!


shadowfiend

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Posted (edited) · Cura 2.7 3D interface is gone!

Hi Ultimakers,

I have encountered a problem with Cura 2.7, whilst playing with the support structure settings, the 3D view went blank and I thought it was just a crash and quit.  I reloaded Cura and still nothing, but also the view menu and the view mode button are devoid of any options, see below.

5a333f898ead9_Cura3dgone.thumb.png.1ad5eef3a4a80e51eabe31a985cd1801.png

 

There was an unusual 'configuring windows' thing that happened when I restarted, because I have all updates turned off, I figured the antivirus may have done this.  I am running Windows 7 Ultimate, on an i7 with 12Gb ram.  I reinstalled Cura a couple of times and updated the Nvidia diver (Gforce GT 630) to the latest version but it's the same issue.  Just for kicks, I cloned a clean windows 7 VM in Virtual box and installed Cura 2.7 there and after enabling hardware 2d and 3d acceleration it worked fine, as you would expect.

I'm at a loss what is going on here and would greatly appreciate some help.

Kind regards.

5a333f898ead9_Cura3dgone.thumb.png.1ad5eef3a4a80e51eabe31a985cd1801.png

Edited by Guest
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    Posted · Cura 2.7 3D interface is gone!

    Ok I fixed it.

    I went to Preferences > Configure Cura > Plugins > Solid View (was disabled)

    So I turned it back on and restarted Cura, all be it in ‘compatibility mode’.

    So then go Preferences > Configure Cura > General > Viewport Behaviour > [uncheck] Force layer view compatibility mode (restart required)

    All is now working again.

    Yay.

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    Posted (edited) · Cura 2.7 3D interface is gone!

    Question, did you disable Solid View yourself, or did this get set “automagically”?

    Update: I have created a fix to make sure it is no longer possible to disable the Solid View plugin: https://github.com/Ultimaker/Cura/pull/2480

    Edited by Guest
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    Posted · Cura 2.7 3D interface is gone!

    Hi ahoeben,

    Thanks for your contribution :c)

    Yes it got set automatically, I thought it may have been a 'safety' feature to avoid breaking the graphics hardware, I've had similar things happen in other software. Will your fix make it into an official update?

    Best regards.

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