12 hours ago, BrayChristopher said:Can you post the file?
Or at least a picture of the part?
Yes. It shows on the bed in cura as a complete model.
12 hours ago, BrayChristopher said:Can you post the file?
Or at least a picture of the part?
Yes. It shows on the bed in cura as a complete model.
But, when you slice it, are you looking at the layers? That will show you what you are truly going to print. The solid view is a representation of the whole model, but not the print.
On 7/15/2018 at 8:28 AM, kmanstudios said:But, when you slice it, are you looking at the layers? That will show you what you are truly going to print. The solid view is a representation of the whole model, but not the print.
I found the layers, but if the feature isn’t in the layers then there is a problem with the model?
Yes, it could be a couple of thihgs.
1. Walls too thin.
2. Single wall and not with thickness
3. Not a watertight model *Welded and closed with vertices.
4. Flipped faces that are not properly modeled.
Kinda hard to say without looking at the model.
Thanks for the help. I’ll just have to keep playing with it! Just got new CAD/CAM software at work that will convert to an STL. Still learning to model with it! More than likely it’s the way I modeled it. But I can create tool paths for machining with the same model.
Dont worry about producing STL files. Make OBJs instead in my opinion, I've not made one STL file since I bought my UM2.
On 7/19/2018 at 7:39 AM, cloakfiend said:Dont worry about producing STL files. Make OBJs instead in my opinion, I've not made one STL file since I bought my UM2.
What is the benefit of an OBJ over an STL?
They are easily read across all platforms. Stl files dont always open easily in 3d apps. Objs always work. It helps when you move from one programme to another. You generally dont edit stl files but create them. I preffer obj to stl.
Whats the benefit of an stl file? Would love to know. As i never use them.
Hmmmm, no issues with my STL files. I find they open faster in Cura.And being only 3 points in space per face, they do not carry any scaling issues or other possibly unwanted information.
I sometimes have issues in 3DS max opening STL files they take ages or dont always work, then I have to hit Maya and reexoprt then from there. Mine take ages to open incura, but as long as they do im happy, usually only like 7-15 seconds for sub 1 million poly models. I have never saved a single STL file, somone once said you could make the surface smoother but not sure how that would combat ringing?
Keep inj mind tht when you see these type of images, we are all channeling Frazetta.
Edited by kmanstudios
Recommended Posts
BrayChristopher 36
Can you post the file?
Or at least a picture of the part?
Link to post
Share on other sites