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Sketchup and Maya seem to be the two CAD programs that have a lot of trouble making solids.
When you merged these parts it kept the inner walls (which shouldn't exist). The red means there is an odd number of walls passed through if you trace a line from your eye to the red areas and beyond. That should never happen. never. It means it's not a solid.
I don't know maya so I'm not sure how you fix this.
Did you try slicing it anyway to see what it looks like in preview mode?
You can experiment also with the "mesh repair" options in cura. Or you can repair this in netfabb (you have to create a free account to repair an STL file on netfabbs website but it works very well). I recommend you ask a Maya expert what you did wrong.
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gr5 2,229
Sketchup and Maya seem to be the two CAD programs that have a lot of trouble making solids.
When you merged these parts it kept the inner walls (which shouldn't exist). The red means there is an odd number of walls passed through if you trace a line from your eye to the red areas and beyond. That should never happen. never. It means it's not a solid.
I don't know maya so I'm not sure how you fix this.
Did you try slicing it anyway to see what it looks like in preview mode?
You can experiment also with the "mesh repair" options in cura. Or you can repair this in netfabb (you have to create a free account to repair an STL file on netfabbs website but it works very well). I recommend you ask a Maya expert what you did wrong.
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ClarksonMaker 0
Thank you, Putting it into Netfabb worked. You can also use an obj. (maya does not export in STL)
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