Hey Joe,
I come from a 3D artist background so I had many similar concerns that you have. Having not much experience building physical things, I worried that a printer would require too much electronics/machining/tinker know how to be of practical use. I'd have to say there's less tinkering than I expected to get good results, but there were also some limitations that aren't immediately apparent.
I purchased the Um1 Kit about half a year ago. And it seems they've come a long way to make the UM2 require less tinkering. But I was up and running printing stuff at 40-100 microns within a few days with no modifications after I got the initial problems resolved.
I've never gone down to 20 microns as it would just seem impractically slow. And while it sounds great, you're not really gaining that much. While your Y axis is 20microns, your X and Z is still 400 microns (your nozzle is .40mm) Which makes it kind of challenging for really small parts.
I think the other big issue you'll run into building those props is the freedom offered by commercial printers. You don't need to care about parts floating in the air or overhangs and such. With the UM and all other FDM printers, anything that's floating won't print properly.
You DO need closed objects, intersecting faces is a no-no in my experience. While it 'may' print. your ideal 3D models for print needs to be watertight, no duplicated surfaces, single mesh, no intersections. It's not really a big deal as long as you're ok at modeling since you can just boolean everything together when you're ready to print.
The biggest thing would be cost saving and convenience. You'll save a ton of money especially on the big objects that you're going to sand down and finish anyways. And you can test parts really quickly unlike commercial prints.
Not sure about HIPS, but PLA works great. $40/KG, doesn't shrink (much), you can sand it and it's pretty durable.
You might still need printing services for small detail parts, but for the medium sized stuff the UM would be perfect.
Big wall of text if you want further reading: http://umforum.ultimaker.com/index.php?/topic/2128-new-ultimaker-kit-review-first-samples/
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mostlyatomicbob 34
Joe,
As a fellow modelmaker/propmaker who has been working in the Uk film industry for 15 years, I can say yes!
If you buy a UM2 you will do a lot less tinkering than the UM original (I have both). You will spend time tinkering and tuning but not that much, of course it's a learning curve and don't expect miracles to start with but these machines are bloody good.
Printing at 0.02 is really not necessary. 0.06-0.08mm is fine enough.
PLA is not as good as Hips to sand, it gets a bit 'chewy' went it get hot, but you can sand it and fill it. I usually prime it with plastic primer (dusted on to begin with) but then I use car body filler. and I have got some really nice results.
You can stick PLA with Dichloromethane (dichlo) and it bonds as well as styrene.
As for holes in models, Cura is pretty good a t fixing stuff, It is a free download so give it a whirl.
Bob
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