GregValiant 1,354
If you want a round hole you will need to load the Cylindrical Support plugin from the MarketPlace. If you can live with a square hole then you can use a regular support blocker.
Either way, select the block and in the Per Model settings on the left toolbar set it to Modify Settings for Overlaps, Cutting Mesh. Select the settings for Wall Count, Top Layers, Bottom Layers, and Infill and set them all to "0". Then size the block and put it in position over the holes I made. You can "multiply" the block and move the copies to the other holes.
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gr5 2,234
The normals are likely backwards. or maybe you have double walls. Blender lets you create impossible shapes with infinitely thin walls and so on. Anyway start out by reading this to fix your normals in blender:
https://www.sculpteo.com/en/tutorial/prepare-your-model-3d-printing-blender/
Rats. The above link has changed a bit. There's lots of great advice but it's harder to find the normals part. Search on the above link for "recalculate". And read all the sections 3.X.
Alternatively you can install the mesh tools in cura.
Cura has an amazing plugin to test your model to see if something is wrong with it and can repair a very few of the many potential problems:
In the upper right corner of Cura click "marketplace" and make sure you are on the "plugins" tab and install "Mesh Tools". Then restart Cura. Now right click on your model, choose "mesh tools" and first choose
"check mesh", then "fix model normals" and "fix simple holes" to see if that helps. Cura doesn't fix most issues so...
Also look at your model in xray view in cura and good things are colored shades of blue and white. Other shades are for errors in your model. Sorry I can't look at your stl right now. Bedtime for me.
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Cuq 205
As your model is made of small elements, you can split the model into parts ( by using the MeshTool plugin) and remove the defective model (the 46 I think)
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GregValiant 1,354
Yep. Flipped normal in 46.
You want it like the bottom one here? I deleted 46 and copied 42 over to where 46 was. I had to add the holes as those base pieces looked like they had holes, but they didn't. I guessed at the hole size and made them .5mm at this scale. I assume you will print this at a larger scale. You can adjust the size of the holes in Cura with support blockers configured as Cutting Mesh or in Blender by subtracting larger cylinders than I used.
At any rate it may not be what you're looking for but I'll attach the STL.
GVbrazier with holes.stl
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lodebar 0
thanks so much for your time, and for all replies above. I will try to mess around in cura to figure out how to adjust the size of the holes, I will need them a bit larger to run wire through. Thanks!
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