Hi @smartavionics,
Thanks for checking!
The top surface layer is equal in both version right, as is maximum resolution ? Changing these settings would make a difference as would changing a layer height to a higher value, it's obvious that the slicing time would drop considerably, but that is a choice that you know will take more time to process(and print)
So the question is what changed that the slicing times are this much higher then before 3.5.
Slicing on my computer is very consistent, i have a gaming laptop with i7 desktop cpu and high end gpu and all on ssd drive, so I am not used to long slicing times and staring at the progress bar.
I can do it several times on files bigger then this, and it will be consistent with a stopwatch to within 2-3 seconds.
So if this print is 15 hours, you can imagine what the difference in slicing time is between 3.4 and 3.6 when I slice a model that prints more then a day, I'm talking 3-4 times longer, and in minutes that's a huge increase, so there must be either a bug or a setting so different that wasn't there before.
Let's hope we can get the speed as it was previously (same settings offcours) and hopefully @ghostkeeper has a fix in 4.0
Guys I appreciate the help and looking in too it!
Greetz Phantom