IMO bowden can't deliver precision, but with the zge (directdrive) so far I'm getting down to 0.03mm for x/y and 0.10-.0.15 max to holes.
To avoid expansion, a good cooling system helps to 'frooze' the extrusion (for pla/platec). Using also 0.35 extrusion for a 0.40 nozzle.
There are many factors, mainly getting use to X material and repetition under the same temp/speed. After 2-5 tests you could get down to 0.05 precision comparing x/y outside and circles inside and doing adjustments on the model.
Anyhow, all that adjustments will go to caca if you change even 1 element (even color from the same material can affect).
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Labern 775
PLA shrinks heaps. It pulls in when the nozzle moves like a rubber band.
There are so many factors that can effect the accuracy of the finished product.
Print Speed, Temp, Layer Height, Acceleration, Filament Type, Filament Brand plus many more.
It depends on the model how to best combat this issue. Internal dimensions of holes are the most effected.
There is a Horizontal expansion setting that you can use to help resolve that.
Sometimes its best to print out a section of your model where you need the accuracy. Measure it and adjust your design. This way it can be a lot faster and save a lot of plastic.
I normally design holes 0.3mm bigger then actual for example.
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geert_2 558
In addition to what Labern said: I found that blobs, ringing effects around corners, calibration of the first layer ("elephant feet") and similar deformations also affect accuracy on an UM2. So they may exist also on an UM3 to some degree.
Speed and temp have a visible big influence: print a 10mm x 10mm x 10mm test block and manually change speed or temp half way. You will clearly see the difference with the naked eye.
If the layer height is 0.1mm, then there are already layer lines, thus ripples of about 0.05mm, in the Z-direction. Blobs and these layer lines generally cause a part to be 0.1mm wider than designed in my models, or holes to be 0.1mm narrower (for big holes) to 0.5mm narrower (for very small holes) than designed.
So I guess post processing (sanding, grinding, smoothing by dissolving, painting, polishing, drilling out holes) will be required anyway, for good accuracy.
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