How is the panning and zooming sensitivity in 3.1? I have a difficult time with the mouse inputs being hyper sensitive in 3.0.
I think about the same as 3.0. I didn't notice any obvious differences.
How is the panning and zooming sensitivity in 3.1? I have a difficult time with the mouse inputs being hyper sensitive in 3.0.
I think about the same as 3.0. I didn't notice any obvious differences.
+1
I feel this as a very desirable feature
In my professional engineering life we have never used perspective except for maybe some renderings.
It makes sense otherwise when looking from the front or side when trying to fit a part in the envelope of the printer.
This has been requested several times already. In short: changing the camera types is pretty hard to do (how translate/scale/rotate/zoom works would have to be completely re-implemented). This means that it'll probably not happen anytime soon.
More details: https://github.com/Ultimaker/Cura/issues/2545.
Now we have Cura 4 but still there is only this useless central perspective.
I've been working with 3D CAD and other 3D programs for 20 years-no one seriously uses the central perspective to work here. Here, we almost always work with parallel perspective.
And then there are slicer programs, and almost everyone uses central perspective. What's that all about? Do the programmers want to show what they can do?
For meaningful work, I would like to see the good old parallel perspective in Cura as well, at least optionally. That would be great...
(translated with help from deepl.com)
The Cura devs are now working on providing an orthogonal view so this feature should be in Cura in the not too distant future.
That's good news!
2 hours ago, burtoogle said:The Cura devs are now working on providing an orthogonal view so this feature should be in Cura in the not too distant future.
Do you have a source for this information?
On 5/30/2019 at 8:26 AM, thopiekar said:
Oh wow, thats super exciting! Thanks for sharing that info
Recommended Posts
pa9k 4
They added (I first noticed them) buttons to jump to top, left, front, etc. views in 3.1 and they are helpful, but would be so much more useful if perspective could be toggled off.
Link to post
Share on other sites
mastory 44
How is the panning and zooming sensitivity in 3.1? I have a difficult time with the mouse inputs being hyper sensitive in 3.0.
Link to post
Share on other sites