I'm working on a post processing script to achieve exactly what you described in the first part of your post. I'm still iterating over the implementation and so far managed to produce ok-ish prints at half the printing time, but have couple issues I need to work out. If you're interested let me know...
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gr5 2,270
I had the same idea 5 years ago but Daid (the guy who first wrote Cura - no longer working on it) pointed out that it's rare for two layers to be exactly the same. I mean this works great if you are printing cubes but anything really fancy like a cone - now what do you do? You want the infill to just barely touch the shell on every other layer now? It gets more complicated and it's 3d and slicers aren't very 3d - they try to do most of the work in 2d.
Changing thickness layers is a feature in cura - it auto detects the slope (like the top of a sphere) and makes more layers there so the steps are smaller and larger layers when things don't change as much from one layer to the next. It's called "adaptive layers".
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Has anything ever been tried to create texture on the walls?
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