It sounds like what you need is a CAD tool, rather than a sculpting tool. I currently use SolidWorks, which will pretty much do what you are asking in that you can enter exact dimension values, shell out solids with a single operation, rotate the view using the keyboard, and edit dimensions after the fact. It is, however, expensive.
Although I haven't tried it yet, you might want to give Fusion360 from Autodesk a go. It's free for students and makers and has a lot of tutorials available. It seems to be on par with SolidWorks for modeling tools, and may be more oriented for 3D printing.
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SandervG 1,521
Hi @StinkyStinker, welcome to the forums!
Nice nickname by the way. Makes me appreciate we are on a forums again
It really depends on what you want to make and what level of experience you are bringing to the table.
There is a difference between a sculpting tool like Zbrush, and a CAD tool like Solidworks. Those are both pretty high level.
On a lower level, dropping way down, you have intuitive tools like tinkercad which are free and very easy to use. It won't allow you to model a new David or Da Vinci device, but for some basic models which require some measurements it works pretty well.
I have used it many times when I need a simple model.
I am currently trying to learn Zbrush, mostly coming from a personal interest to the sculpting (I guess that is the best motivation). And have used Blender (also free) in the past. It has a lot of tutorials which should help you get on your way.
Good luck!
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