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Cura fonts garbled on MacOS High Sierra

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Will this be Cura 2 v3.0 or Cura 3.0 or Cura 3 v1.0?

I remember back when Cura 2.0 came out the reason for the version reset was that it was 'Cura 2' whereas Cura 15.x was 'Cura 1' or Original Cura.

So is Cura 3 a whole new rewrite, like Cura 2 was, or a progression of versions?

What happens when you run into the same version numbers as with Original Cura (in 9 years)?

Maybe call it something different so you don't confuse simple minds like mine with these new old version numbers: CurAtion, perhaps :p

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5a333ff43e148_Bildschirmfoto2017-10-10um22_47_45.thumb.png.361f82a9ad4663b9e68a5695be004180.png

Sorry guys, after trying out the Beta again and loading an .stl file it turns out that the font distortion is still there, please see attached image.

It seems to be somehow random, some characters are ok, some others are not. Sometimes cura starts with fine characters and you have to load a print file or change to "Monitor" before the distortions start.

(Sorry for the confusion)

Could you try the new beta?

https://ultimaker.com/en/community/51443-ultimaker-cura-3-beta

It should be fixed there.

Just did a quick check and it looks like the fonts are coming out perfectly. Thanks for fixing this!

Edited by Guest

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Appears to be fixed in Beta 3.01, but it is still a really poor choice of fonts used in the data boxes.

The font used is single-pixel wide, and not easy to read on today's large displays.

Any chance of changing the font to something more legible?

Edited by Guest
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Appears to be fixed in Beta 3.01, but it is still a really poor choice of fonts used in the data boxes.

The font used is single-pixel wide, and not easy to read on today's large displays.

Any chance of changing the font to something more legible?

We are looking into that, but it won't make it in 3.0

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still a really poor choice of fonts used in the data boxes.

We are looking into that, but it won't make it in 3.0

I have made a PR here:

https://github.com/Ultimaker/Cura/pull/2603

The text input boxes actually use the same font, but a different font renderer (qt vs native). The PR makes it so that the same font renderer is used throughout (native). Hopefully it can still be included.

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