@nallath, communication is definitely the issue here. I think that if you would have said something like: "beta with limited functionality, warning may fall apart if you look too hard at it" you would have saved yourself a great deal of grief.
My experience from Blender is that people who do not depend on that software for their income whine a great deal while professional users (i.e. people who do make a living out of Blender) simply file a bug report, find a workaround and soldier on. One reason I am no longer active in the blenderartists forum is because some amateurs there are very vocal, rude and demanding and will attack anyone who dares mention that Blender was never aimed at hobbyists, constantly claim it's broken and lousy. This despite the amazing stuff that is created with Blender every day, and its great price point.
There is nothing wrong with releasing a flaky, limited beta. Far from it, it's the best way to ensure you create a robust product with all the correct features in the right places. You just need to upgrade your users :-)
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nallath 1,124
Technically it is a release. But see it a bit more as an open beta. We've learned that we need to be more careful with expectation management. We tested it for 2 months with people from the community, but when building something from the ground up that just isn't enough apparently.
Frustrated means you care, that's good. Don't worry, we have thick skins. We also want this to be awesome.
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