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kmanstudios

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Everything posted by kmanstudios

  1. Skirt is the one that goes around the model loosely. (Image 2) The other is brim which hugs the model's surface that touches the buildplate. (Image 3) Those are two of your buildplate adhesion choices. In layer view (2&3) it looks like it should based on your choice. But, the first image is in solid view. It will not show that. The other two images (in layer view) shows the structure of the paths and 'helpers' such as brim, skirt, support, etc. So far, it all appears as it should based off what I can understand.
  2. As you say the problem has gotten worse as time goes on, it may be absorbing more and more humidity. Follow gr5's advice. I was having some issues, and I usually have none to really speak of with PVA, and he pointed out a thing or two related to the humidity and temp and it was the problem. Also, what is your bed Temp? What are you using to adhere the material to the buildplate with?
  3. Correct, but when I turn off supports, it drops to the correct position. If the Model file had a problem, that would not occur, correct? Kinda hard to tell without an image or file to look at.
  4. Nevermind. Other print kicked out with an error and I am printing the spool adapter right now in CPE+.
  5. Or, are you wondering about why it is not solid? You have to choose that with the eye icon on the left side. What you display here is solid in the first image and layers in the second image. Other than that, I too wonder what you mean.
  6. And now, 3D Print has, maybe, spam. This is an ad for something to buy from Pinshape and is all product renderings and such from the website they direct you to. https://ultimaker.com/en/community/prints/37374-project-flola It is getting bad. I do not want to see products. That is what Pinshape and others are for. I thought here was where we got to see what our community makes, not to get hit on for a purchase and not even a full print to be seen.
  7. I think you have to have two cores in at all times. You can remove it, but I would then put in the other AA core in there.
  8. It is a spam in that the company listed is a retail manufacturer of mass transit seats. I would not know what the zip file is, but if it had anything to do with 3D printing, I think there would be some sort of file download that shows the parts. I ain't downloading it to check it though. And, I was referring to your elvis tags
  9. They're BAAaacckkk. Somehow, I do not think Yahoo is actually spamming the place. Methinks it is bad actors trying to get people to make bad phone calls or click malware links.
  10. Just to add to that nightmare on the creative side, we used to have to jump through hoops at a place I worked at doing Digital Output. I was the tech and mech guy. But MSoft really was a bear to work with as it just did not want to follow basic compatibility protocols. I was one of the few who could get it out consistently. That was a while ago, but it underpins what geert_2said. So, as long as the focus in on getting the machines to behave and materials to work, then I think Cura remains a winner for me. For instance, I just fixed a file in another thread that seemed to be a Cura issue and it was a modeling issue. Tiny thing, but it does make a difference. And, it could have been fixed in any 3D program as I worked n the STL file. I know S3D has a great rep and I actually own it, and have it installed, but have never needed to use it. So, not dissing it, just letting it be known why I cannot compare the properties.
  11. Yeah, I had to unhide them all to keep meself from going bonkers.
  12. That is what i thought, but then I saw this and misunderstood: My goof entirely...
  13. I cannot seem to get the "Print Sequence" options to open up for me even though I have all the3 settings checked to be open. Even when I have two models loaded and look in the per model settings, it does not show. What am I doing wrong or missing here?
  14. I was wondering if anyone has a suggestion for the type of material to use for printing a spool adapter for the UM3 series. I have some T-Glase and when I opened it, I was surprised to find that it did not have the usual size. The clear I had before came as you would expect and fit the printer nicely. But this was the teeny one. I just wound it back onto a larger spool, but that is awkward and not a good solution. That stuff is sproingy as all get out. So, while I am waiting for my print to finish (3 Days-1 hour to go) I designed a piece to fit onto the Spool holder that is already there. So, what do you suggest. Materials at hand are ABS (hate printing with that though), PC (Like that, but this requires supports and not sure I want to waste a lot of time experimenting with PVA/PC solutions), Nylon, CPE+ and the basic PLA and PETG. I am thinking that PLA is a non-starter and not sure if PETG is the thing to hold up for long periods of torque and pull. Nylon and CPE+ are supported with the PVA profiles in the latest Cura and will upgrade the firmware when the print is finished too. Any suggestions?
  15. Tech can always fail at the odd times and, usually when you most depend on it. People have gotten too used to things working as well as they do. while a credit to the developers as a whole in the software, techware and communications industries, it does still fail for a variety of simple reasons. I guess having to work with computers and such before they became a bit reliable works for me as these are the simple things that seem to always happen. Not to an individual, but across the broad spectrum of users.
  16. Wow...so much for capitalism working, eh?
  17. The 'square' on the right/back side of the buildplate is the priming tower. It is placed there to prime and wipe the nozzle. You can disable it by going to dual extrusion and unchecking it. Play with the support settings to minimize the amount of support. Density, step size, type, etc. But it is going to go from base to supported model...that is its purpose. I think there is a way to use another model to help with that, but you will always have something that has to go from buildplate base to bottom of model.
  18. It looks like it does not have enough tension to grip the material when pressure can build up.
  19. This Thread shows just how a simple fix in a 3D Package or, just basic fundamentals can get the job done and offload that responsibility from Cura and, where it belongs, on the modeler, no matter what package to be used. They all work pretty much the same in basic philosophy, just interface differences. Houdini would be the exception to that rule, but it is mostly for super-duper high level stuff.
  20. Whut wint rong....Need me uh beer..... Ok, simple fix. Here is what I found. Real quick and easy. And, shows just how a few simple fundamentals goes a loooooong way. First, I noticed in the download file there was a MAX file. Now, MAX likes to work at 0,0,0. And, all pivots should be placed there and oriented in the proper direction (Z-Up) so that it is 'bound' to the same world coordinates that Cura operates in. First I loaded the file and each part touched the ground and brimmed real sweet. But, when merged, they did what you experienced. So, I took it into MAX, and moved it all to 0,0,0 because I am very anal that way. Why? Well, it solves 90% of all problems. And, I am very routine bound, but it works, so no complaints from me. Still had the same problem as in the above image. So, I took a closer look and ayup, an error in the modeling. The cape actually goes BELOW the feet. So, when merged, it becomes the base and the feet float a bit above the ground plane. So, back into MAX, moved the verts at the bottom of the cape to the Z Plane 0 which made it even with the feet. And, now it works. Fundamentals save the day almost all the time. Now, it would be cruel to not put up the file after all that, but you should almost always assume that a downloaded model is faulty. Why? Because most people do not actually know what they are doing to make things really correctly. Usually, just 'good enough' at best, and truly horrific at worst. It is why I usually model my own stuff from scratch. In a lot of cases, it is easier. But, do not despair, there are some good models out there. Oddly, the ones that have the most lavish attention on them are the ones that are about outlandish female anatomy. Just remember who showed you some luv LOL Darth Fixed
  21. I concur, but, (ain't there always a 'but'?) in my case, I was getting warping on prints with no fan. I even had bubble wrap taped to the front to hold in heat. I do not have a fancy way of detecting temp differences across my surfaces, so I am going off the posts to process the info, but it makes sense that the glass may have a different heat distribution based on several factors: Evenness of the glass surface (have read about the lack of constant thickness between centers and edges of supplied glass...banana shaped was one description), evenness of the heating source/ area, air leaks on one side or the other (heat the air, it rises and sucks in cool air from the most available opening it can get through) or just turbulence in the printing void as the head can whip around and such, stirring up the air and mixing from above. Just ordered the Advanced printing kit and waiting for it to see if it helps. But at the same time, would like to hear about this glass and tmostad's experience.
  22. Take it into a 3D program of your choice. There are free versions that are available. Not all are hard to learn the basics of.
  23. I am kinda on the side of not turning Cura into a full 3D Package. It reminds me of the days, way back when, at a time when every program was trying to shoehorn functionality into everything. Illustrator sorta became a page layout program and word processor and shifted away from pure design. While they did need word processing capabilities, it did not need to replace word perfect (showing the age here) or Msoft word or Quark. Dedicated 3D programs is where things like that should be addressed while programs like Cura should focus on the slicing functionality and making the printers behave. You can get free 3D programs to do what you are talking about and not all of them have huge learning curves to overcome. Requires a bit of diligence on the user, but, would that same diligence be required to learn in Cura? And Cura does already do some amazing things such as 'fix' holes and a bit of unioning of disparate parts that can be combined as well as not see everything as a unique object should you click a box.
  24. It may be detecting and showing an open edge. If your 'box' with the one side removed is 2 dimensional (no thickness on the walls) it should be seeing it as an open side with open edges. If the wall has thickness it will show as a proper empty space.
  25. It is possible that your scaling made the pivot point distance enough to be noticed by Cura. Cura seems to be real finicky about pivot points.
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