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Everything posted by kmanstudios

  1. I went back to your original post (the thingiverse link) and got the original file. Unzipped it and got rid of old file. This pic is 3DS MAX's STL check utility in action. The top square is for isolating errors it may find. Here it is showing that it is displaying what it found in the "everything" category. The bottom square is showing no errors on everything. This is the same file sliced as before. I am printing a test out and so far, it is spot on. What printer are you using? This was sliced using an S5 (r1) printer. I agree that the utilit
  2. See if you can find an old version of 3DS MAX. It has an STL Check that will do just that. The triangles look wonky because it probably came from a program that booleaned the surfaces and that always makes wonky triangles. I beg to differ just because I could get a good slice out of Cura 4.8 and I have never had any issues coming out of my software. This is the bottom of my slice Full Slice I am running a test, but from what I see, all is good. What machine are you printing from?
  3. What you are seeing is the same model that in the first picture has not been 'smoothed'. The second image shows the same geometry, but with smoothing applied. That is why the hard angles look 'rounded'. Smoothing is just an algorithm that causes the geometry to look good without the oddball geometry being noticeable. If the walls had a different smoothing on the bottom as from the walls, you would see sharp corners on the meeting of the walls and bottom 'planes'. They are not true planes. Just a collection of triangles. If one was to take it to the next layer, smoothing
  4. That is good to know for the devs. It is either an error that needs to be addressed or maybe a change in how it evaluates models. I can say that the STL Check in 3DS MAX is always spot on for checking and letting you know what errors there are.
  5. I ran the original file from dropbox through 3DS MAX and did the STL check....it found no errors. Then I loaded it into Cura 4.8 (I have not upgraded since I saw a bit of chatter about issues with it) and got no error when loading or slicing. What version of Cura gave the error?
  6. Are you working in Millimeters? Always work your native file in mm.
  7. I see a trip in the 'Way Back Machine.' 😄
  8. I would definitely make separate pieces to be assembled after printing. You could completely do away with supports.
  9. I have had the glass plate being shoved over due to a strong plastic curl. The printhead collided with it and it would push it over quite quietly, bit by bit. Make sure your clips are really grabbing the plate by pushing them down. Did you use a different filament than normal for this? As for the broken slider block, I would contact your reseller to see if you can get a replacement (free if still within warranty period.) As for changing and realigning, it will take a better support person than myself to tell you how to do it. There may also be video lessons
  10. Reply in the language you prefer. There is always google translate 🙂 And helping is what we are here for. 😄 We all start somewhere. Mistakes are how we all learn. I am for one a jump right in and mess things up when I am learning something new. We will still be here to help. Sometimes I cannot help with a specific product, but the base knowledge is all the same. It is just procedure and what tool to click that can be researched when you get the basic idea on what to research. Edit: Modeling will be an invaluable task to learn as you will have to fix many things in
  11. I resemble that remark! 😛 OK, I was able to fix it. I can give you some general idea of what I found, but not how to apply it to Blender. There were some flipped faces and multiple edges. There was an abutment of the head itself and the base. This would not join properly in a boolean operation. There were also issues with the 'Screw thread part. I was not sure if you wanted the original thread height on the inside so I went with the firts. Flipped faces are a no-no when doing boolean operations. All the objects and their individual faces have to be facing ei
  12. I have used placed supports for various reasons. Sometimes to physically hold a piece in places like a small pyramid underneath a part to hold it in place so it does not get knocked off the support structure. Like this: In this case the character's butt got knocked off the PVA supports after two days of printing. 😬 The manual supports pinned key areas while PVA did the rest. That is when I added the manual supports. Manual supports were added after that fiasco. Got a nice print after that. Edit: They popped right off and then a quick X-Acto blade shave to d
  13. I do not use tree supports, so I am not really helpful here.
  14. Lawsy, I hope so! A good grin in the AM is a good thing. And all puns are allowed as they are 2/3 P-U 😛
  15. I do not really mess with z-seam settings since most of my stuff is organic in nature. I also mainly use TPLA these days and it x-acto's very cleanly. So, I may be just slicing off the tell tale signs with the blade.
  16. As soon as the printer cannot detect the UM chip it should ask for you to identify the filament type you are loading.
  17. I think that discussing why a print is aborted is perfectly fine as it can lead to new information for more a better print experience. Especially if you are new to printing.
  18. OK, I took a look and this is what I found: The PLA/PLA combo is not really needed. If nozzle 1 & 2 are using the same material, there is no real gain. However using PLA as support has different tolerances between the support and the model itself. More gap for better removal of the supports. There is no harm in using the PLA, just know it has different requirements than if you used PVA as the support such as this file I saved for you so you can see the difference. Just load and hit slice and you will see it works. UMS5_1756110576_UMS5_conicalcupaeroarmwithchamf
  19. Have you checked the feeder tension? If too much it will grind up the filament, too loose and it does not grab enough to feed the filament. Check to see if the core does not require a hot/cold pull. That is all I have right now off the top of my head. If I think of more I will amend this post 🙂
  20. If I am reading this correctly, he knows the part is made a certain way, he just does not know why it will not put supports under the round part. Thanks for putting that in 🙂
  21. Please save the project file and upload so we can see the issue itself.
  22. That is a very broad question. Please let us know a type of example of what you want to create so we can guide you better. There are a lot of choices of program types depending on what your final intent would be. 🙂 And welcome 🙂 this is a cool place.
  23. Yes, I am that old. And no, I do not kiss and tell 😛
  24. You have come to the right place 🙂 Welcome!
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